BREAKABLE OBJECTSÂ SYSTEM
Simple procedural solution for Unity
ABOUT
Do you like mesh destruction?
Breakable Objects System - is a procedural "one click" solution with a lot of options special for Unity 3D.
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You don't need anymore to use any other software to "Prepare" shards instances like in most of "Mesh destruction" assets. All you need to do is press one button, and Breakable Objects System will create broken object right in unity!
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All shards are carefully placed in "Broken object pools". So you will have a nice performance at the runtime, especially if you have to destroy multiple identical objects.
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Breakable objects system has a lot of different options to configure mesh destruction process as you wish.
QUICK START
SELECT GAME OBJECTÂ WITH MESH FILTER
Select any game object which has Mesh Filter Component
OPEN BROKEN "CREATE BROKEN OBJECTS" WINDOW
Go to Window -> Create broken objects
Select game object which has Mesh Filter Component
Check toggles:
Add Colliders
Add broken object to scene
Destroy object by click
Press Create
RUN AND DESTROY
Run scene
Click on object to destroy it